Take Do
Remember to call IDEA tomorrow okay? Do you know how long it takes to get an order up to the clouds?
(All art and code is my own. Still quite beginner regarding programming but learnt a lot)
-x-
FAQ:
Q: What do I do? I'm confused
A: First off sorry, my bad, time caught up with me.
Secondly, you need to assemble a lamp with items that satisfy 4 aspects: Base, neck, hood and light.
Some items you collect satisfy multiple aspects. If you can't collect an item, it means a previous item you got already satisfies the same aspect.
Once all four aspects are checked off, you should see the end screen and (a probably very janky) lamp!
Status | Released |
Platforms | HTML5 |
Author | lizzybutt |
Made with | Clip Studio Paint, Godot |
Comments
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Quck and cute idea with a fun art style! Took a bit to figure out which items counted as what parts of the lamp (if there's ever a rework of this game it might be helpful to have something showing what you've collected so far?), but once I got the hang of it, it was very entertaining seeing what werid combinations I could hodgepodge together
(hi Ky hiiii) No yeah I'm currently sitting on a build that has UI showing what you have collected already, just waiting for the voting period to be over so I can upload the tweaked version.
It is one of the main things I was kicking myself for not getting in it time but I kinda skipped over my would be notebook planning phase and jumped into engine, trying to work from there. Live and learnn
Lizz my buddy my friend my guy it was a game jam, never getting in all the things you wanted/planned to is an inevitability of the format, the fact that you got this much done in bugger all time with the engine side of things not always being your forte is amazing. Yes I am biased. Yes I'm leaving a glowing comment for other people to see anyway XD